Arcade diver repairs a coral clock
- Model Anima
- Wide 16:9
- 1024 × 576 · L
- 8 steps
- Max quality
- iPhoneiPadMac
Prompt and Settings
A tiny deep-sea diver in a copper helmet repairs a coral clock tower with a silver wrench, while bubbles rise from broken gears. The setting is a pixel reef city with shell houses, seaweed awnings, and lantern fish drifting near windows. The camera is a wide 16:9 side-scrolling view, centered on the tower. Turquoise water light filters from above. Anima pixel art, bright tile clusters, animated-game clarity, simple silhouettes, bubble highlights, neat dithering.
- Seed
- 287950657
- Steps
- 8
- Quality
- Max
- Size
- 1024 × 576
- Made With
- Private Diffusion on a Mac with Apple Silicon
Why This Prompt Works
This prompt creates a clear pixel-art objective: a diver repairing an impossible clock beneath the sea. The “side-scrolling view” phrase carries the composition, placing the tower as the level landmark. Turquoise top light gives the water atmosphere, while the tile clusters, silhouettes, and dithering cues suit Anima by encouraging readable sprite-like forms and small decorative details that still hold together.
Recreate It in Private Diffusion
- Paste the prompt into Studio and choose Anima.
- Set Size to L and Aspect Ratio to Wide 16:9.
- Type 287950657 into Seed. On a Mac, switch off Randomize first.
- Set Steps to 8.
- Switch on Max quality (slower).
Those are the settings that made this picture, and they run on your own iPhone, iPad, or Mac, with nothing uploaded.
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